
The player characters go on a quest to find the fabled Soul Gem, a legendary artifact of great power. What were the highlights for your group? We had 4 characters, 3 survivors with the one dying to the annoyingly arbitrary soul gem - really, what kind of idiot would leave their death trap sequence set to “Random”? Monday, 1st June, You can help by adding to it.īeholder Drow dark elf Githyanki Illithid mind flayer Lich. The Ghost Tower of Inverness – your experiences?ĭare you brave the dangers of Inverness in search of its legendary tresaure? After equipping is complete, the palace guard escort the characters to the ruined site of the ghost tower, where players must then figure out actions on their own how ghkst best enter the tower and recover the gem. Replacing pteradactyls with eagles and a pleisosaur or whatever with a giant shark just doesn’t convey the sort of prehistoric mood the module is going for. This was actually the first dnd adventure I ever played! Legends have ever clustered thickly around the ghostly keep of Inverness. Multi-part magical key that needs to be assembled? Magical puzzles created by an insane but powerful wizard? Review of C2: The Ghost Tower of Inverness Pages using deprecated image syntax Articles to be expanded from March All articles to be expanded Articles using small message boxes All articles with unsourced statements Articles with unsourced statements from November Articles with th statements from April By using this site, you agree to the Terms of Use and Privacy Policy.Īll of the characters are in towwr dungeon of the Duke Justinian Lorimnar of Unst for various crimes and charged with the task of recovering the Soul Gem for the Duke. The thd depicts two adventurers encountering a creature. Tuesday, 15th February, of 4 1 2 3 4 Last Jump to page: From what I can remember, the later stages of the adventure is heavy on the combat side with some rather bizarre traps and magic stuff mixed in.

The monster tossed a huge fireball at the party and they all failed their saves and died. I ran four characters of the pregenshad never read the rules, and really just winged it. The Gorgon’s Alliance Planescape: But I did put the smack-down on the fire giant, which almost made up for it before landing in gower ocean, in a freakin’ fishnext to a balmy tropical island - wtf? The final level of the &dd houses the Soul Gem, which is behind a force field that must be broken before the characters can claim it. The Ghost Tower of Inverness This was actually the first dnd adventure I ever played! I ran four characters (of the.

#GHOST TOWER OF INVERNESS PDF CODE#
In, TSR published the module named “The Ghost Tower of Inverness” with the module code “C2”.
#GHOST TOWER OF INVERNESS PDF SERIES#
As module "C2", it was the second in the C series of modules, a group of unrelated adventures originally designed for competition play. Interior artists included Jeff Dee, Greg K. In 1980, the adventure was officially published as AD&D module C2 with a red cover and color cover art by Jim Roslof. his version of the module is quite rare and is highly prized by collectors. A printed version bearing a green monochrome cover without the "C2" designation was made available for sale at the convention, although that version was never published for general distribution. The adventure was written by Allen Hammack and originally used in November 1979 as a tournament module for Wintercon VIII in Detroit, Michigan.

The "C" in the module code represents the first letter in the word "competition," the name of C1 - C6 module series. The edifice to which the module's title refers is an ancient magical tower located in the southern Abbor-Alz Hills. The Ghost Tower of Inverness is an AD&D first edition adventure module, set in the game's World of Greyhawk campaign setting. For the tower of the same name, see Ghost Tower of Inverness.
